Hellraid is especially impressive, it’s literally a whole other game inside of the game. ![]() There’s so much game here that I guarantee even people who thought they finished the game will find something new to experience here. The base game was huge, the expansion was big, and then there’s all of this other stuff. As well as a large collection of DLC quests, bounties, weapons, and outfits to discover. But there’s also an arena mode called Bozak Horde and an entire fantasy roguelike inside the game called Hellraid. Sure, there’s the expansion The Following, which added a combat buggy and crossbow for even more badass possibilities. ![]() And to be honest, I had no idea 90% of the stuff ever came out. Dying Light Platinum Edition also comes with all released DLC for the game. All of this came together when it came out for the best zombie game ever, and none of this is lost on the Switch. Once day ends and the terrors of the night are let loose, the already fun game becomes a tense and nightmarish beast. The titular mechanic however, the day/night cycle, is what takes the game beyond. Combat is fun and weighty, and enemy variety is surprisingly varied for a zombie game. It manages to nail first person platforming and movement in a way almost no other game manages. It’s the kind of game where the minute to minute gameplay just never gets old. You venture across an open world, completing quests, collecting materials, and dropkicking zombies. It’s a first person survival horror game, with a focus on parkour movement and melee combat. ![]() It’s not as pretty as the other versions, but it’s not an obscured mess.įirst, a quick summary of Dying Light.
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